![]() ![]() Each slot also has a “catch-all” enchant that works for anyone. Each of the three slots focuses only on one primary stat. When it came to bracers, gloves, and boots, the team was creative. Primary stat and utility enchants in Shadowlands This is the catch-all for melee DPS and ranged Hunters. Eternal Skirmish - Increase Strength or Agility by 20 and give auto-attacks and auto-shots a chance to deal shadow damage.Great for healers, and maybe Arcane Mages. Eternal Bounds - Increases Intellect by 20 and your mana pool by 6%.For when that extra 10 to the primary stat is better than any of the bonuses from the other enchants. Eternal Stats - Increase all stats by 30.This is the catch-all for tanks, so Blizzard didn’t have to make separate enchants for Agility and Strength classes. Eternal Bulwark - Increase Armor by 25 and Strength or Agility by 20.This is for DPS casters to do more damage. Eternal Insight - Increase Intellect by 20 and give your spells and abilities a chance to deal additional shadow damage.Sacred Stats - Increase all stats by 20.Additionally, they sometimes give an extra benefit: The chest enchants all provide an increase to primary stats. Good for anyone where the tertiary stats don’t provide benefits, and dying is an issue. Soul Vitality - Increase Stamina by 30.Great for healers, melee who need to move around a lot, and anyone who feels their class doesn’t have the same movement options as every other class. Fortified Speed - Increase Stamina by 20 and Speed by 30.Best for DPS to offset of AOE damage, and to help the healers out. Fortified Leech - Increase Stamina by 20 and Leech by 30.Fortified Avoidance - Increase Stamina by 20 and Avoidance by 30.Three increase a tertiary stat, and the fourth just has more stamina than the others: Bargain of Versatility and Tenet of Versatility - Increasing Versatility by 12 or 16.Īrmor enchants that should not be skippedĪll Cloak enchants increase Stamina.Bargain of Mastery and Tenet of Mastery - Increasing Mastery by 12 or 16.Bargain of Haste and Tenet of Haste - Increasing Haste by 12 or 16. ![]()
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